Review #10.5 - Before The Dawn (Teamtage 7 Part Two) By Evolve Stunting
Stunts in Order:
Dark's Adder Chimney Opener: 3.5/5
Lobbin's Clock Tower Top: 1/5
Marston's Double Bump to Tower: 0/5
Jeri's Canal Wallride to Blue Bridge: 2.5/5
Spaz's Handlebar Grind to Backwards Cog: 0/5
Momatt's Framebounce to Handlebar to Dock Crank: 2/5
Nightmare's Plane Tunnel Line: 0/5
Dark's Car Prison Water Tower: 0/5
Playboyz/Lobbin Panto Launch to Electricity Tower: 0/5
KegDog/Jocko/Teeqy Boat/Jet to Maze Bank: 0/5
Lobbin's Curb Bump to Building Satelite: 0/5
Penguin's Wallclimb to Watertower: 0/5
Playboyz Garbage Bump to Chimney: 0/5
Forest's Faggio Handlebar to Grind: 1.5/5
Vanilla/Kegdog's Plane Tunnel Line: 0/5
Yellok's Ferris Wheel Finisher: 2/5
Overall Stunting Score: 12.5/80 ≈ 1.5/10
Editing Score: 1.5/5
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Final Thoughts and Score:
I'm mirroring what Lena said, this just feels like scraps in comparison to the first part. Dark's opener is truly the only stunt to age somewhat well. Editing is better but not by much. Credits hella overrated.
I'm feeling a 1.5/10!
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Review #10 - The Night is Darkest (Teamtage 7 Part One) By Evolve Stunting
Part 1 Stunts:
Dark's Superbump to Tinkle Tower Top: 4.5/5
Forest's Airport Wallride to Garage Entry: 0.5/5
Part 2 Stunts:
Jeri/Albert's Panto Jet Launch to Lombank: 2/5
Plex's Jet Boost to Wallride to Crane Thread: 0/5
Part 3 Stunts:
Jeri's Hakuchou Bump to Chimney: 2/5
Dark's Slide to Crane Top: 4/5
Marston's Double Bump to Grind: 0/5
Ornage's Wallride to Cog to Wallride: 2.5/5
Robmom's Triple Crank to Fence Precision: 0/5
Lobbin's Adder Double Bump to Building: 2/5
Albert's Moto Cog to Wallride: 0/5
Part 4 Stunts:
KegDog's Faggio Wallride to Moving Bus Wallride to Wallride: 5/5
H8Mex Jet Airport Double Thread Control Tower: 3.5/5
Dada's Triple Moving Bus Wallrides: 1.5/5
Part 5 Stunts:
Penguin's Bump to Sign: 0/5
Momatt's BMX Double Handlebar Grinds: 0/5
Penguin's Bump to Building Water Tower: 2/5
Kyscreth's Framebounce Water Gap: 0/5
Jocko's Windmill Finisher: 1.5/5
Overall Stunting Score: 31/95 ≈ 3/10
Editing Score: 0/5
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Final Thoughts and Score:
I remember this whole part two saga and thought this was the shit as a kid. This might be one of the worst edits on any team video period, talk about ripping off someone. KegDog's run needs to be studied.
I'm feeling a 2/10
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Review #9 - Recalibrated (Teamtage 6) By Evolve Stunting
Stunts in Order:
Lobbin's Car Fort Zancudo Tower: 0/5
Forest's Train Wallride: 1/5
EscoZoo's Sideride: 0/5
Dark's Hill to crane: 0.5/5
Daichi's Axe Precision: 3.5/5
Teeqy/Lobbin Liberator Launch to Richard's Majestic: 0/5
Albert's Tunnel Wallride to Slide: 0.5/5
Dunk's Aiport Crank: 0/5
Yellok's Double Bump to Hospital: 0.5/5
Forest's Technica; Stunt: 0/5
KegDog's Metro Entry/Exit to Grind: 5/5
Jeri's Car Double Wallride to Train: 0.5/5
Albert's Double Bump to Building: 0/5
Lobbin's Curb to Billboard Bump to Building: 0.5/5
Yellok's Double Bump to Town Hall: 1.5/5
Albert's Fort Zancudo Triple Wallride: 3/5
Yellok's Double Bump to Lombank Finisher: 1.5/5
Overall Stunting Score: 18/85 ≈ 2/10
Editing Score: 0/5
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Final Thoughts and Score:
KegDog's stunt is the only thing giving this a point. Sick copy/paste edit from Penguin!
I'm feeling a 0.5/10!
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Review #8 - Dark Horizon (Teamtage 5) By Evolve Stunting
Part 1 Stunts:
Vanilla's Bouble Bump to Behemoth: 3.5/5
Dark's Bump to Factory Top-ish: 1.5/5
Penguin's Quad to Precision: 0.5/5
Daichi's Kayton Sign: 4/5
KegDog's Sanchez Combo: 4.5/5
H8Mex Jet Combo: 1/5
Waken's Boat Precision: 0/5
HDee's BMX Loop: 0/5
Fishy's "Wallride": 0/5
Daichi's Tree Bump to Lombank: 2/5
Part 2 Stunts:
Vanilla's Double Bump to Lombank Satelite Top: 2.5/5
Dunk's Brawler Crane: 1/5
KegDog's Wallride to Backwards Wallride: 0/5
Yellok's Bump to Green Bridge: 3/5
BrumBass Golf Course BMX Wallride: 0/5
Lobbin's Faggio Stunt: 0/5
Forest's Bridge Wallride: 0/5
Lobbin's Moutain Drop to Crane: 0/5
Forest's Fort Zancudo Bridge Wallride: 0.5/5
H8Mex/Vanilla Jet Combo: 0/5
Part 3 Stunts:
Yellok's Double Bump to Crane: 0.5/5
H8Mex Jet "Thread": 0/5
Lobbin's Panto Launch to Wiwang: 0/5
Penguin's Mountain Drop to Tower: 0/5
Yellok's Double Bump to Tall Crane: 2/5
Nightmare's Plane "Wallride": 0/5
Network's Bush Bump to Triangle Precision: 0/5
Vanilla's BMX Combo: 0/5
Daichi's Tree Bump to Crane Top: 4/5
Forest's Thrust Grind Over Tunnel: 0/5
Dunk's Cog/Ambulance Combo: 0.5/5
Barz's Windmill to Blimp Finisher: 0/5
Overall Stunting Score: 29/160 ≈ 2/10
Editing Score: 3/5
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Final Thoughts and Score:
While most of these stunts do not hold up, stunters like Vanilla, Daichi, KegDog, and Yellok end up carrying the video with stunts that still hold up well in today's climate. This is also Penguin's best edit by a landslide.
I'm feeling a 4/10!
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Review #7 - Reloaded (Teamtage 4) By Evolve Stunting
Stunts in Order:
Network's Superbump Opener: 3/5
Lobbin's Bump to Building: 0.5/5
ErasableNinja's Wallride to Jet Boost gap: 0.5/5
Mask's Woodmill Chimney: 3.5/5
HDee's Roof Drop to Grind: 0/5
Dark's Canal to Chimney: 3/5
Daichi's Freemode Cheetah Bump to Building: 1.5/5
Network's Bump to Building: 0/5
Dunk's BMX Lightpole Precision: 0/5
Barz's Cheetah/Titan Bump to Driving to Crane: 0/5
Lobbin's Slide to Grind to Jet Bump to Grind (Horse Track): 1.5/5
Erasable/Dunk's BMX Sideride Under Tractors: 0/5
Network's Bump to Rod Precision: 1/5
Dark's Wallride to Grey Bridge: 2/5 Lobbin's Car Wallride to Green Bridge: 0.5/5
Chillz's 4 Backwards Hops: 0/5
Lobbin's Bump to Building: 0/5
Chillz BMX Combo: 0/5 Fishy's Nose Manual: 0/5
Dark's Car Lighthouse: 4.5/5
Barz/Nightmare's Finisher: 0.5/5
Overall Stunting Score: 22/95 ≈ 2/10
Editing Score: 2.5/5
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Final Thoughts and Score:
Probably the most nostalgic Evolve video for me. Dark's Lighthouse stunt is insane to this day, and the editing brings me back to that Machinima style.
I'm feeling a 3/10!
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